Nuclear wasteland

This time a new level for Multidamage system.

In this level a damage caused by ionized particles (radiation) is displayed. The player spawns in a nuclear wasteland full of radiation.
As time goes by health decreases, the vision is distorted and the camera suffers from ionization becoming more grainy.

As usual there ara a shield based suit that protects from the bad effects of this kind of damage and a medikit that restores health.

The environment resembles a full decayed building with wild vegetation growing and the blueish tint of the lighting contributes to create a gloomy and distressing atmosphere…


Related articles

Hell is freezing

Hi, a brand new post showing off the new freezing damage level for the upcoming MultiDamage system (all of these levels are as similar as possible to a real game environment)! This level is full of hidden secrets. Obviously the demo level features a damage caused by harsh cold environments (and it works in first […]

Tessellated snow

During the developement of my new multi damage system (which will include obviously a freezing damage level for your “Call of Duty” style winter missions) I was searching the web for a credible snow material and so I stumbled upon this valuable tutorial. It creates a very realistic snow cap over your assets. I’m including […]